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Mayalicious: Liquid | Aqsis vs. MTOR

Have any of you heard of Liquid (an MTOR-like Maya-to-Renderman back end for generating geometry, lighting, texture, and shading models) and Aqsis (a free RenderMan compatible open source REYES renderer)?

One of the KDD students is using it in a cartoon shader project this semester. It might work for MacOS 10.x, too, depending on the IDE and compilers. Tentatively, I would recommend the above combination for Linux and Windows (Intel and AMD) platforms, on the strength of what I've seen.s.

Edit, 06:15 CDT Thu 30 Sep 2004: I was telling darana about this and got a link in return.

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Banazir

Comments

( 8 comments — Leave a comment )
zaimoni
Sep. 30th, 2004 08:10 am (UTC)
No. But I've been having problems finding this stuff on SourceForge.

Yanking for further experimentation: Aqsis and K-3D.
banazir
Sep. 30th, 2004 10:13 am (UTC)
Trove Software Map: underutilized, and WHY?
I have a little essay on why the SourceForge Trove Software Map is underutilized - in fact, I have a grant proposal in the works on how to make better maps, and better use of them. If you're interested, e-mail me privately at GMail (banazir) and I'll tell you more.

Did you get Liquid, too?
Let me know what you make of it, please.

--
Banazir
zaimoni
Sep. 30th, 2004 11:08 am (UTC)
Re: Trove Software Map: underutilized, and WHY?
[Liquid]
No, I didn't download that. Liquid bills itself as a plugin for Maya, which I don't have. I spend money on software only when there is no freeware equivalent and not having the functionality "puts me out of business".

While 3D rendering is limiting one of my avenues of science fantasy composition, it is hardly business-critical at this time.
banazir
Sep. 30th, 2004 02:56 pm (UTC)
Maya Personal Learning Edition and free software substitutes
No, I didn't download that. Liquid bills itself as a plugin for Maya, which I don't have.
Are you looking to do production-level stuff or just learn?
Because Maya 6 Personal Learning Edition has most of the useful features of Maya Complete, just with some watermarking and exporting limitations IIRC from my students' reviews.

I spend money on software only when there is no freeware equivalent and not having the functionality "puts me out of business".
Hrm... you make me wonder: what is a free, full-featured 3-D modeling environment for animation and rendering? The closest good one to Maya?

--
Banazir
zaimoni
Sep. 30th, 2004 06:59 pm (UTC)
Re: Maya Personal Learning Edition and free software substitutes
Are you looking to do production-level stuff or just learn?
I have to learn first. The ultimate object is computer-generated movies and extra content for PDF books.
banazir
Oct. 1st, 2004 01:17 am (UTC)
CGI/CGA and E-books
I have to learn first. The ultimate object is computer-generated movies and extra content for PDF books.
Aha.
Might want to talk to zengeneral.
Would you be interested in discussing joint venture possibilities along those lines? Especially the e-book content? (I've actually got a specific direction in mind if you want to take this to e-mail.)

--
Banazir
zaimoni
Oct. 1st, 2004 09:48 am (UTC)
Re: CGI/CGA and E-books
The Gmail sent ~8:30AM Central did not bounce. Please advise if it takes too long to arrive.
darana
Oct. 10th, 2004 06:06 pm (UTC)
Re: Maya Personal Learning Edition and free software substitutes
Have you tried Blender?

It's pretty interesting and has a lot of various plugins and user groups. I haven't done a lot with it. It's not very intuitive and well I am a lot more familiar with Lightwave and Maya.
( 8 comments — Leave a comment )

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