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April 24th, 2005

The ultimate virtual environments course

To those of your studying or teaching computer science or any applied information technology topic:

What would you have in your ultimate virtual environments (VE) course?

  • Computer-generated animation (CGA)?

  • Applications to games such as massively multiplayer online role-playing games (MMORPGs)?

  • Virtual reality?

  • Teleimmersion?

  • Intelligent agents?

  • GUIs and human-computer interaction?

  • Fictional case studies from popular literature, film, and television?

  • Something else?


I'll collect responses and summarize them in a later post.

--
Banazir

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