What would you have in your ultimate virtual environments (VE) course?
- Computer-generated animation (CGA)?
- Applications to games such as massively multiplayer online role-playing games (MMORPGs)?
- Virtual reality?
- Teleimmersion?
- Intelligent agents?
- GUIs and human-computer interaction?
- Fictional case studies from popular literature, film, and television?
- Something else?
I'll collect responses and summarize them in a later post.
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Banazir